jetoman22
04-07-2009, 09:58 AM
I play casual magic with a friend of mine and we were wondering about some things.
1. When using Recycle, If someone causes you to discard your hand, you're kind of boned. My friend put cards in his deck with flashback in order to counter-act that security hole, saying that when you use a card's flash back ability that counts as "playing a card" and therefore triggers Recycle's draw ability. I'm not so sure if that is the case. I think a card has to come from your hand in order to be able to draw it. If the card is countered, I don't think that matters...all that matters is that you put a hard from you hand onto the stack. My question is simply this: is there a way to trigger Recycle's draw ability without playing a card from your hand? Can it be played from any other zone?
2. Vigilance. Creatures without haste cannot tap and therefore can't attack the first turn they come out. Because creatures with vigilance don't need to tap, can they attack on the turn they are played? Or do they still need haste in order to attack first turn, even though it doesn't require them to tap?
3. Provoke. I used to think this was the crappiest ability ever. I'm still a little confused about it. It says you may untap a creature and make it block you. Does this mean the only valid targets for this ability are tapped creatures or can you target creatures that are untapped? What is the point of this ability? I used it a couple times today to force my opponent to block my smaller creature and let my big one through, but I'm not sure if that is the advantage that they had in mind when they designed this ability. Also, can you use provoke on more than one creature at a time? Can you use provoke on ALL of your opponent's creatures?
4. Regenerate. I made a sliver deck that included Crypt Sliver. All slivers have "T: Regenerate target sliver." After I declared blockers, 2 of my slivers were going to die, so I tapped them to regenerate themselves. I know regenerating causes the permanent to tap, so my friend questioned if I could tap it to regenerate itself, or if I had to regenerate with a different sliver. I wasn't sure. I think they can target themselves, but I'm confused about if they can be regenerated if they are already tapped from paying the ability's activation cost.
I'm so confused by the provoke ability. It seems really really horrible. Is there a point? I thought I wanted my creatures to get through and hurt people. Why would I want to untap something that wasn't going to be able to block me in the first place just so that I can deal damage to it? Why not just bludgeon my opponent to death with my big creatures instead of murdering his smaller tapped creatures? Also, if the point is to kill creatures that have annoying abilities, doesn't untapping them just give them a chance to use their ability again?
1. When using Recycle, If someone causes you to discard your hand, you're kind of boned. My friend put cards in his deck with flashback in order to counter-act that security hole, saying that when you use a card's flash back ability that counts as "playing a card" and therefore triggers Recycle's draw ability. I'm not so sure if that is the case. I think a card has to come from your hand in order to be able to draw it. If the card is countered, I don't think that matters...all that matters is that you put a hard from you hand onto the stack. My question is simply this: is there a way to trigger Recycle's draw ability without playing a card from your hand? Can it be played from any other zone?
2. Vigilance. Creatures without haste cannot tap and therefore can't attack the first turn they come out. Because creatures with vigilance don't need to tap, can they attack on the turn they are played? Or do they still need haste in order to attack first turn, even though it doesn't require them to tap?
3. Provoke. I used to think this was the crappiest ability ever. I'm still a little confused about it. It says you may untap a creature and make it block you. Does this mean the only valid targets for this ability are tapped creatures or can you target creatures that are untapped? What is the point of this ability? I used it a couple times today to force my opponent to block my smaller creature and let my big one through, but I'm not sure if that is the advantage that they had in mind when they designed this ability. Also, can you use provoke on more than one creature at a time? Can you use provoke on ALL of your opponent's creatures?
4. Regenerate. I made a sliver deck that included Crypt Sliver. All slivers have "T: Regenerate target sliver." After I declared blockers, 2 of my slivers were going to die, so I tapped them to regenerate themselves. I know regenerating causes the permanent to tap, so my friend questioned if I could tap it to regenerate itself, or if I had to regenerate with a different sliver. I wasn't sure. I think they can target themselves, but I'm confused about if they can be regenerated if they are already tapped from paying the ability's activation cost.
I'm so confused by the provoke ability. It seems really really horrible. Is there a point? I thought I wanted my creatures to get through and hurt people. Why would I want to untap something that wasn't going to be able to block me in the first place just so that I can deal damage to it? Why not just bludgeon my opponent to death with my big creatures instead of murdering his smaller tapped creatures? Also, if the point is to kill creatures that have annoying abilities, doesn't untapping them just give them a chance to use their ability again?