gamertag
06-20-2010, 01:00 AM
Can someone come up with a deck that uses as many alternate win conditions as possible... within reason.
Things such as:
Mortal Combat
Coalition Victory
Battle of Wits
Poison Counters
Felidar Sovereign
Test of Endurance
Phage the Untouchable
Barren Glory
Celestial Convergence
Epic Struggle
Helix Pinnacle
Mayael's Aria
Darksteel Reactor
So for an example you might have a:manaw::manau::manab::manag: :manar: deck with 20+++ creatures that you use to gain life, mill, draw, summon, set, protect, stall. You name it.
Who knows maybe you have 50 life and win or your creatures get destroyed and you still win. Maybe you win over time. Who knows. Yes throwing in all of these conditions would be unreasonable but I meant it for the fun of it.
Good luck.
Things such as:
Mortal Combat
Coalition Victory
Battle of Wits
Poison Counters
Felidar Sovereign
Test of Endurance
Phage the Untouchable
Barren Glory
Celestial Convergence
Epic Struggle
Helix Pinnacle
Mayael's Aria
Darksteel Reactor
So for an example you might have a:manaw::manau::manab::manag: :manar: deck with 20+++ creatures that you use to gain life, mill, draw, summon, set, protect, stall. You name it.
Who knows maybe you have 50 life and win or your creatures get destroyed and you still win. Maybe you win over time. Who knows. Yes throwing in all of these conditions would be unreasonable but I meant it for the fun of it.
Good luck.