Lelouch32
10-25-2010, 09:49 PM
Game Day Challenge Part 2: Phyrexian Phantacy
By: Corlando
Hello faithful readers and welcome to another edition of Cards n’Flux. This week we look at the other half of the Game Day war and see just how easy… or difficult it will be to build a deck. Yes ladies and gentlemen it is time for Phyrexia and their goal to conquer Mirrodin in a fashion similar to that of the Borg from Star Trek. I’m Corlando and resistance is futile, you will be assimilated.
Phyrexia, an artificial plane created by an ancient planeswalker, was once a plane a science, technology, and oil. It spewed out evil and disgusting creatures as easily and efficiently as it spewed out steam. It’s ruler Yawgmoth, a twisted being of power and darkness, threatened every plane with his armies of darkness. However, Urza, one of the greatest planeswalkers of all time, managed to destroy Phyrexia along with the aid of other planeswalkers, leaving the Phyrexian armies scattered, leaderless, and defeated.
However, evil such as Phyrexia cannot be incinerated no matter how many anti-plane bombs one uses. Phyrexian oil has seeped into Mirrodin and is now giving birth to new creatures, corrupting old ones, and beginning to reestablish the power Phyrexia once had. That is where we find ourselves today, watching as one group tries to create a new home by infecting and twisting its inhabitants to darker ends. One of the ways this new plague is shown in Phyrexian creatures is the powerful ability of Infect. As I have explained before, Infect deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters. This new power is deadly, weakening the forces of a planeswalker and, at the same time, killing the planeswalker quickly and efficiently like the Phyrexian machines it emulates and powers.
Such a power deserves its own deck, which is what I have for you this week, Phyrexian Poison. This deck operates mostly around the infect mechanic and I think it does that rather decently. Hand of the Praetors to add counters and boost creatures, Tel-Jilad Fallen for some seriously dangerous power, and Corpse Cur which is just the thing to help make this deck a truly terrifying beast. I’ve also included quite a few fun spells like Carrion Call to summon an army of little infectors, Giant Growth for obvious reasons, and Doom Blade to deal with your opponent’s last line of defense. This deck probably needs some alterations due to mana balancing, I’ve never really been all that good with lands, but it should work. Also if you decide to use this deck for Game Day it is all set to meet the requirements of Game Day. Here’s the deck:
Phyrexian Poison
Creatures:
4x Blight Mamba
4x Contagious Nim
3x Corpse Cur
4x Hand of the Praetors
2x Skithiryx, the Blight Dragon
4x Tel-Jilad Fallen
Spells:
4x Giant Growth
4x Tainted Strike
3x Carrion Call
4x Doom Blade
Lands:
10x Forest
10x Swamp
4x Verdant Catacombs
http://tappedout.net/mtg-decks/poison-power/
Now I know some of you out there probably don’t like the idea of using infect. I personally am not a fan of the mechanic, so that puts you and me in a bit of bind if we want to play Phyrexia for Game Day. Out of the current 41 cards for the Phyrexian side, half are dedicated to this new mechanic, another chunk is used to support it, and then we just have a few cards that no one would play ever. As such the amount of cards we have is definitely limited. Is it possible to build a truly effective, Phyrexian standard deck without poison? I say yes and here it is:
Phyrexian Phun
Creatures:
4x Blistergrub
4x Fume Spitter
4x Perilous Myr
4x Reassembling Skeleton
4x Skinrender
4x Viscera Seer
3x Wurmcoil Engine
Spells:
4x Contaminated Ground
3x Culling Dais
4x Doom Blade
Lands:
22x Swamp
http://tappedout.net/mtg-decks/phyrexian-phun/
This is definitely a fun deck and probably the deck I will use in Game Day if I decide to try the Phyrexian side. The deck basically works by sacrificing creatures. Reassembling Skeleton + Viscera Seer= Scrying power while Reassembling Skeleton + Culling Dias= Card draw. Lots of fun to be had. Not to mention life damage and creature death everywhere your opponent turns. "Alright so my lands are now swamps and I can’t tap them without feeling some pain, you’re going to attack with unblockable with your Blistergrub, which I would block with my normally 5/5 Baneslayer Angel except now it is a 2/2 thanks to your Skinrender. Oh yeah I’m having a good day." Not to mention this deck runs the ultimate Phyrexian Technology, Wurmcoil Engine, the card often referred to as Everyman's Titan. A 6/6 for :mana6: with staying, yeah I'll be happy to run that and use it to run you down. This deck is heavy, effective, and will leave your opponent holding the bag as you run off with the winnings.
Alright, so you took some time, built a deck, probably lost a friend or two, and managed to take a top spot at your local tournament with either a Mirran or Phyrexian deck. What’s the point? Why go through all this trouble? Because, if you manage to place well in your local Game Day tournament with your Phyrexian or Mirran affiliated deck, you will get an affiliated card from Mirrodin Beseiged. Yes ladies and gentlemen, months before Besieged appears on shelves or is even spoiled, you could be playing with either Peace Strider, a :mana4: 3/3 that when it enters the battlefield gives you 3 life, or Pierce Strider, a :mana4: 3/3 that pings your opponent for three when it enters the battlefield. Both of these cards are pretty decent, but when you really look at them I’d have to say I like the Pierce Strider just a little bit more. I mean life gain is nice, but it is almost always better to deal damage rather than gain life. I still don’t know exactly which side I’ll end up on, but Pierce Strider might just win me over.
Now it is time for everyone’s favorite section, the Closing Questions Section:
1. Let’s just put it out there for all to see, Phyrexian or Mirran? Feel free to post a deck link and explain what you like about that faction.
2. Which Mirrodin Besieged card do you like?
3. What kind of cards are you guys hoping to see from Besieged?
Well with that, we have come to another parting. Yes readers, this week’s edition of Cards n’Flux is at an end, but fret not I’ll be back next week with a brand new article and new fun for all. And as always, “Etherium is limited. Innovation is not.” This is Corlando signing out.
By: Corlando
Hello faithful readers and welcome to another edition of Cards n’Flux. This week we look at the other half of the Game Day war and see just how easy… or difficult it will be to build a deck. Yes ladies and gentlemen it is time for Phyrexia and their goal to conquer Mirrodin in a fashion similar to that of the Borg from Star Trek. I’m Corlando and resistance is futile, you will be assimilated.
Phyrexia, an artificial plane created by an ancient planeswalker, was once a plane a science, technology, and oil. It spewed out evil and disgusting creatures as easily and efficiently as it spewed out steam. It’s ruler Yawgmoth, a twisted being of power and darkness, threatened every plane with his armies of darkness. However, Urza, one of the greatest planeswalkers of all time, managed to destroy Phyrexia along with the aid of other planeswalkers, leaving the Phyrexian armies scattered, leaderless, and defeated.
However, evil such as Phyrexia cannot be incinerated no matter how many anti-plane bombs one uses. Phyrexian oil has seeped into Mirrodin and is now giving birth to new creatures, corrupting old ones, and beginning to reestablish the power Phyrexia once had. That is where we find ourselves today, watching as one group tries to create a new home by infecting and twisting its inhabitants to darker ends. One of the ways this new plague is shown in Phyrexian creatures is the powerful ability of Infect. As I have explained before, Infect deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters. This new power is deadly, weakening the forces of a planeswalker and, at the same time, killing the planeswalker quickly and efficiently like the Phyrexian machines it emulates and powers.
Such a power deserves its own deck, which is what I have for you this week, Phyrexian Poison. This deck operates mostly around the infect mechanic and I think it does that rather decently. Hand of the Praetors to add counters and boost creatures, Tel-Jilad Fallen for some seriously dangerous power, and Corpse Cur which is just the thing to help make this deck a truly terrifying beast. I’ve also included quite a few fun spells like Carrion Call to summon an army of little infectors, Giant Growth for obvious reasons, and Doom Blade to deal with your opponent’s last line of defense. This deck probably needs some alterations due to mana balancing, I’ve never really been all that good with lands, but it should work. Also if you decide to use this deck for Game Day it is all set to meet the requirements of Game Day. Here’s the deck:
Phyrexian Poison
Creatures:
4x Blight Mamba
4x Contagious Nim
3x Corpse Cur
4x Hand of the Praetors
2x Skithiryx, the Blight Dragon
4x Tel-Jilad Fallen
Spells:
4x Giant Growth
4x Tainted Strike
3x Carrion Call
4x Doom Blade
Lands:
10x Forest
10x Swamp
4x Verdant Catacombs
http://tappedout.net/mtg-decks/poison-power/
Now I know some of you out there probably don’t like the idea of using infect. I personally am not a fan of the mechanic, so that puts you and me in a bit of bind if we want to play Phyrexia for Game Day. Out of the current 41 cards for the Phyrexian side, half are dedicated to this new mechanic, another chunk is used to support it, and then we just have a few cards that no one would play ever. As such the amount of cards we have is definitely limited. Is it possible to build a truly effective, Phyrexian standard deck without poison? I say yes and here it is:
Phyrexian Phun
Creatures:
4x Blistergrub
4x Fume Spitter
4x Perilous Myr
4x Reassembling Skeleton
4x Skinrender
4x Viscera Seer
3x Wurmcoil Engine
Spells:
4x Contaminated Ground
3x Culling Dais
4x Doom Blade
Lands:
22x Swamp
http://tappedout.net/mtg-decks/phyrexian-phun/
This is definitely a fun deck and probably the deck I will use in Game Day if I decide to try the Phyrexian side. The deck basically works by sacrificing creatures. Reassembling Skeleton + Viscera Seer= Scrying power while Reassembling Skeleton + Culling Dias= Card draw. Lots of fun to be had. Not to mention life damage and creature death everywhere your opponent turns. "Alright so my lands are now swamps and I can’t tap them without feeling some pain, you’re going to attack with unblockable with your Blistergrub, which I would block with my normally 5/5 Baneslayer Angel except now it is a 2/2 thanks to your Skinrender. Oh yeah I’m having a good day." Not to mention this deck runs the ultimate Phyrexian Technology, Wurmcoil Engine, the card often referred to as Everyman's Titan. A 6/6 for :mana6: with staying, yeah I'll be happy to run that and use it to run you down. This deck is heavy, effective, and will leave your opponent holding the bag as you run off with the winnings.
Alright, so you took some time, built a deck, probably lost a friend or two, and managed to take a top spot at your local tournament with either a Mirran or Phyrexian deck. What’s the point? Why go through all this trouble? Because, if you manage to place well in your local Game Day tournament with your Phyrexian or Mirran affiliated deck, you will get an affiliated card from Mirrodin Beseiged. Yes ladies and gentlemen, months before Besieged appears on shelves or is even spoiled, you could be playing with either Peace Strider, a :mana4: 3/3 that when it enters the battlefield gives you 3 life, or Pierce Strider, a :mana4: 3/3 that pings your opponent for three when it enters the battlefield. Both of these cards are pretty decent, but when you really look at them I’d have to say I like the Pierce Strider just a little bit more. I mean life gain is nice, but it is almost always better to deal damage rather than gain life. I still don’t know exactly which side I’ll end up on, but Pierce Strider might just win me over.
Now it is time for everyone’s favorite section, the Closing Questions Section:
1. Let’s just put it out there for all to see, Phyrexian or Mirran? Feel free to post a deck link and explain what you like about that faction.
2. Which Mirrodin Besieged card do you like?
3. What kind of cards are you guys hoping to see from Besieged?
Well with that, we have come to another parting. Yes readers, this week’s edition of Cards n’Flux is at an end, but fret not I’ll be back next week with a brand new article and new fun for all. And as always, “Etherium is limited. Innovation is not.” This is Corlando signing out.