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#21
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FoW is a necessary evil. If you drop it you drop the decks resistance to combo and control. Dropping FoW makes the deck stronger against aggro but aggro isn't usually a problem.
What I did like after testing and taking it to a tournament was 3 counterspell in sideboard in addition to FoW mainboard. Now with MM banned I dunno what is going to happen to the deck. I guess it's still good but Bant is probably better having access to Plow and Path versus reanimator and having Knight of the Reliquary/Maze of Ith toolbox.
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----------------------------------------------------- Quote: This seems like a classic skill testing card from RnD. They don't know what it does either, they just want us to figure it out. By Ember_Twilight |
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#22
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Awesome. Crucible and 2 City of Traitors sounds pretty good for it too.... =]
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